Configuration

Configuration Guide for BlanketEconomy

The configuration file for BlanketEconomy is highly customizable, allowing you to adjust settings for currencies, balances, and messages. This file is located at config/blanketeconomy/config.json.


Adding a New Currency

To add a new currency to the economy system, follow these steps:

  1. Locate the Config File: Open the config/blanketeconomy/config.json file on your server.

  2. Define a New Currency: Add a new entry in the currency list with the following parameters:

  • name: The display name of the currency.

  • lore: A description or lore for the currency item.

  • material: The Minecraft item type that represents the currency (e.g., minecraft:gold_ingot).

  • custommodeldata: Custom model data for the item, if applicable.

  • currencyType: A unique identifier for the currency (e.g., gold_coin).

  • balanceStart: The starting balance for new players for this currency.

Example:

{
  "name": "Emerald Coin",
  "lore": "A rare and valuable currency",
  "material": "minecraft:emerald",
  "custommodeldata": 5678,
  "currencyType": "emerald_coin",
  "balanceStart": 100
}
  1. Save and Reload: After adding the new currency, save the config file and use the /beco reload command to apply the changes.


Starting Balances

You can configure the starting balances for new players when they join the server. Set the amount for each currency using the balanceStart parameter in the currency definition.


Messages

You can customize the in-game messages players see during economic transactions. Edit these in the config file under the messages section.


Applying Changes

After making any changes to the config, reload the mod using /beco reload to apply the new settings without restarting the server.

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